Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 6
Name = "EV006"

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    Wait([30])
    ShowPicture([6, "80_marcellus_st01", 0, 0, -250, 0, 100, 100, 0, 0])
    ShowPicture([5, "80_sazya_st01b", 0, 0, 150, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, -250, 0, 100, 100, 255, 0, 30, false])
    MovePicture([5, nil, 0, 0, 150, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["sazya_fc1", 0, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Has this battle come to an end……"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Yes, it seems so……"])
    ShowText(["The Dark Goddess has been defeated……"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Both Saja and Marcellus were in a state of complete exhaustion from the fierce battle."])
    ShowText(["Both of their bodies had suffered great damage, and they could no longer continue fighting."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even the two of them were visited by judgment――"])
    Wait([30])
    ErasePicture([5])
    ErasePicture([6])
    PlayBGM(["RPG::BGM(@name=\"boss_jadgement\", @volume=100, @pitch=100)"])
    ShowAnimation([2, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Judgment 03740012: Marcellus Hein......"])
    ShowText(["The Promised Land welcomes you."])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Your power is exceptional, possessing endless talent to protect the powerless."])
    ShowText(["You, come to the promised land."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["I refuse..."])
    ShowText(["I still have things to do..."])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowAnimation([3, 501, false])
    Wait([60])
    ControlSwitches([32, 32, 0])
    Wait([120])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Judgment 27192203: Saja..."])
    ShowText(["The Promised Land welcomes you."])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["Though a being of darkness, your nature is truly sincere, possessing the talent to bind magic."])
    ShowText(["You, come to the promised land."])
    ShowTextAttributes(["sazya_fc1", 3, 0, 2])
    ShowText(["\\n<Saja>"])
    ShowText(["Hmph, I decline!"])
    ShowText(["I live in this world and will perish in this world!"])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["……………………"])
    Wait([30])
    ShowPicture([5, "iv_jadgement1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["judgement_fc1", 0, 0, 2])
    ShowText(["\\n<Judgment>"])
    ShowText(["With this, all judgments in F66695 come to an end."])
    ShowText(["Come, destruction――"])
    PlaySE(["RPG::SE(@name=\"Saint8\", @pitch=100, @volume=80)"])
    ShowPicture([5, "iv_jadgement2", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["F66695――"])
    ShowText(["The parallel world known as the monster realm has greatly deviated from the true history."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Dark Goddess that was holding back the chaos that arose from it is no longer present."])
    ShowText(["The chaos that suddenly increased engulfed the monster realm――"])
    PlaySE(["RPG::SE(@name=\"Explosion5\", @pitch=100, @volume=80)"])
    ShowPicture([5, "iv_jadgement3", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 180, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And then, the monster realm disappeared."])
    ShowText(["Along with the majority who were not chosen for judgment――"])
    Wait([30])
    FadeoutBGM([1])
    Wait([180])
    FadeoutScreen([])
    Wait([60])
    ErasePicture([5])
    ErasePicture([10])
    ChangeTransparency([0])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    TransferPlayer([0, 141, 0, 0, 0, 2])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])
